<?xml version="1.0" encoding="UTF-8"?>
<app name="GD Ripper" version="1.0" icon="images/icon.png">
	<resources>
		<module src="modules/app_gd_ripper.klf" />
		<font src="../../fonts/ttf/arial_lite.ttf" type="ttf" size="14" name="arial" />
		<font src="../../fonts/ttf/m23.ttf" type="ttf" size="18" name="m23" />
		<surface width="640" height="480" name="back">
		<blit x="0" y="0" width="640" height="480" surface="images/background.jpg" />
		</surface>
		<image src="../../gui/icons/normal/button_cancel.png" name="iExitNorm" />
		<image src="../../gui/icons/highlight/button_cancel.png" name="iExitHigh" />
		<image src="images/button.png" name="bNorm" />
		<image src="images/buttonhigh.png" name="bNormh" />
		<surface width="150" height="20" name="input-normal">
			<fill x="0" y="0" width="150" height="20" color="#FFFFFF" />
		</surface>
		<surface width="150" height="20" name="input-focus">
			<fill x="0" y="0" width="150" height="20" color="#29B1EA" />
			<fill x="2" y="2" width="148" height="18" color="#7CFFC1" />
		</surface>
		
		<surface width="35" height="20" name="inputsmall-normal">
			<fill x="0" y="0" width="35" height="20" color="#FFFFFF" />
		</surface>
		<surface width="35" height="20" name="inputsmall-focus">
			<fill x="0" y="0" width="35" height="20" color="#29B1EA" />
			<fill x="2" y="2" width="33" height="18" color="#7CFFC1" />
		</surface>
		
		<image src="./images/start.png" name="iStart" />
		<image src="./images/starth.png" name="iStarth" />
		<image src="./images/check.png" name="iCheck" />
		<image src="./images/checkh.png" name="iCheckh" />
		<surface width="18" height="17" name="iUncheck">
			<fill x="0" y="0" width="18" height="17" color="#FFFFFF" />
		</surface>
		<surface width="18" height="17" name="iUncheckh">
			<fill x="0" y="0" width="18" height="17" color="#EAD8A0" />
		</surface>
	</resources>
	<body x="0" y="0" width="640" height="480" background="back" onload="export:gd_ripper_Init()" onunload="export:gd_ripper_Exit()">
		<progressbar width="320" height="97" x="166" y="11" name="progress_bar" pos="0.0" pimage="images/sega.png" />
		<progressbar width="320" height="120" x="160" y="160" name="read_error" pos="0.0" pimage="images/readerror.png" />
		<label width="160" height="90" x="0" y="25" font="m23" color="#2439da" name="track-label" text=" " />
		
			<panel x="40" y="115" width="150" height="50">
				<label width="150" height="20" x="0" y="0" font="arial" color="#000000" text="Enter name image :" align="left" />
				<input type="text" 
						onfocus="export:gd_ripper_Delname()"
						onblur="export:gd_ripper_Gamename()"
						font="arial" 
						fontcolor="#000000" 
						value="Game" 
						size="30" x="0" y="20" 
						width="150" height="20" 
						name="gname-text" 
						normal="input-normal" 
						highlight="input-normal"
						focus="input-focus" />
			</panel>
					
					<input type="button" 
					onclick="export:gd_ripper_ipbin_name()" 
					normal="bNorm" 
					highlight="bNormh" 
					pressed="bNorm" 
					disabled="bNorm" 
					x="60" y="160" 
					width="100" height="30" 
					name="Read-name">
					</input>
		
			<panel x="260" y="115" width="360" height="350">
					<panel width="200" height="20" x="40" y="0">
						<label width="200" height="20" x="0" y="0" font="arial" color="#000000" text="Read otions :" align="left" />
					</panel>
					
					
					<input type="checkbox"
							checked="no"
							onnormal="iCheck"
							onhighlight="iCheckh"
							offnormal="iUncheck"
							offhighlight="iUncheckh"
							x="40" y="25" width="40" height="25" 
							name="bad_btn">
							<label width="300" height="20" x="50" y="0" font="arial" color="#000000" text="Skip bad sectors" align="left" />
					</input>

					<panel x="40" y="60" width="360" height="40">
						<label width="300" height="20" x="50" y="0" font="arial" color="#000000" text="Attempts of reading bad sectors" align="left" />
						<input  type="text" 
								onfocus="export:gd_ripper_Delname()"
								onblur="export:gd_ripper_Number_read()"
								font="arial" 
								fontcolor="#000000" 
								value="10" 
								size="30" x="0" y="0" 
								width="35" height="20" 
								name="num-read" 
								normal="inputsmall-normal" 
								highlight="inputsmall-normal"
								focus="inputsmall-focus">
						</input>
					</panel>
			</panel>
		
		<panel x="300" y="200" width="300" height="180" >
			<label width="150" height="20" x="0" y="0" font="arial" color="#000000" text="Select device to save :" align="left" />
				<input type="checkbox" 
						onclick="export:gd_ripper_toggleSavedevice()" 
						onnormal="iCheck" 
						onhighlight="iCheckh" 
						offnormal="iUncheck" 
						offhighlight="iUncheckh" 
						x="0" 
						y="30" 
						width="40" 
						height="25" 
						name="sd_c">
					<label width="80" height="20" x="0" y="0" font="arial" color="#000000" text="   SD" />
				</input>
				<input type="checkbox" 
						onclick="export:gd_ripper_toggleSavedevice()" 
						onnormal="iCheck" 
						onhighlight="iCheckh" 
						offnormal="iUncheck" 
						offhighlight="iUncheckh" 
						x="0" 
						y="60" 
						width="40" 
						height="25" 
						name="hdd_c">
					<label width="80" height="20" x="0" y="0" font="arial" color="#000000" text="     HDD" />
				</input>
				<input type="checkbox" 
						onclick="export:gd_ripper_toggleSavedevice()" 
						onnormal="iCheck" 
						onhighlight="iCheckh" 
						offnormal="iUncheck" 
						offhighlight="iUncheckh" 
						x="0" 
						y="90" 
						width="40" 
						height="25" 
						name="net_c">
					<label width="80" height="20" x="0" y="0" font="arial" color="#000000" text="     PC" />
				</input>
		</panel>
		
		<input type="button" 
				normal="iStart" 
				highlight="iStarth" 
				pressed="iStart" 
				disabled="iStart" 
				x="10" y="405" width="70" height="70" 
				onclick="export:gd_ripper_StartRip()" />
				
		
		<input type="button" 
				normal="iExitNorm" 
				highlight="iExitHigh" 
				pressed="iExitNorm" 
				disabled="iExitNorm" 
				x="580" y="420" width="48" height="48" 
				onclick="console:app -o -n Main" />
	</body>
</app>
