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Полная версия: Creating SDISO - what am I doing wrong?
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Hi!

I have some kind of problem with proper creating SDISOs - I don't know what is the best way to do this.
When I try to convert game known to be working, Dreamcast goes back to main menu when game is launched.

Here is my method:
-downloading ISO Make Pack v2.4
-copying a game in GDI format with all tracks to program's main folder
-drag&drop GDI file to "gdi2data.bat"
-hit "hack_lba.bat" after extraction is completed
-finally, use "create_iso.bat" in order to create SDISO

Is the above method correct? After this, Dreamshell can't launch such game - I tried Unreal Tournament. Moreover, when I downloaded ready-made SDISO with UT, it works perfectly.

Any corrections? Where's my mistake?

Best regards, DC owners! Cool
For me you have to extract the ip.bin and put it in the data folder directly with the datas extracted via gdi2data.

For that I use jc-gdrom-explorer-v1.6.1 (the last version is sometime variable).

Use hack_lba only after a test with create iso alone.

Be carreful in the data if you have many .bin files with the start lba like a "2_snd.bin" or a name similar. I had this with F355 challenge.
You have to hack the start lba everywhere.
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