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Полная версия: Rebuilded GDI's
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The first version discord version you released Andro dunos 2 has a cdda shift like xeno crisis.
It freezes for me at the beginning of the intro.
added:
Alice's Mom's Rescue
added / добавил:
Intrepid Izzy
(16.01.2024 00:24)megavolt85 писал(а): [ -> ]I fixed all the errors in XenoCrisis and re-uploaded the image, it works fine for me, check CDDA tracks now is correct order for you?

Now the new image doesn't boot... the 0GDTEX.PVR is not displayed in isoloader menu. And the console reboot. I'll tried with all OS preset except wince.
Low memory, no IRQ, DMA TMU1, OS homebrew for your previous version.
Do you have change the preset ?
But if you are sure of you about the cdda, you shouldn't waste time with me.
(17.01.2024 04:42)fafadou писал(а): [ -> ]Now the new image doesn't boot... the 0GDTEX.PVR is not displayed in isoloader menu. And the console reboot.

yep, is my error, in gdi file track24.iso writed as 0track24.iso
rename 0track24.iso to track24.iso or redownload image
(17.01.2024 19:36)megavolt85 писал(а): [ -> ]I fixed all the errors in XenoCrisis and re-uploaded the image, it works fine for me, check CDDA tracks now is correct order for you?

This time it's good, the cdda that's playing is the good one, no shift anymore Smile
I tried a lot of things with andro dunos 2 :

The best config for me it's :
low memory, no dma, sync 8, PIO and SQ TMU1 and no IRQ for cdda.

Else the game freeze during intro, and with this config it's the one that has the less glitches during the stage 2, but unfortunately the game freeze at the end of stage 2 with this one too... Maybe with sync 7 it would be good.

It looks the glitches and freezes occur due to lack of sync of cdda, but not a big deal, please focus on what you are doing.

The most important thing it's now the cdda has no shift anymore Smile

[EDIT] works with sync 7, still glitches but no freezes
fafadou Спасибо за настройки Sturmwind,подсмотрел ваши и попробовал у себя,все теперь работает отлично.
added / добавил:
Bleem4DS
American Pool
RC Helicopter
Xena - Warrior Princess
Got a request for you @megavolt. One of my favorite PS1 games is Speed Punks. Would love a Bleemed version. Smile
this game is unplayable, most of the textures are missing and the screen flickers very much, it is simply impossible to play
(04.02.2024 00:00)megavolt85 писал(а): [ -> ]this game is unplayable, most of the textures are missing and the screen flickers very much, it is simply impossible to play


Ah bummer. That was the case when I tried it on the Bleem beta years ago but I was hoping something could be adjusted to make it work. Ah well.
added / добавил:
Looney Tunes Space Race
DMA TA | CDDA | IRQ | loader memory 8cfe8000 | heap 8c004800 | TMU1
Thank you @megavolt for continuing to build to amazing games patch Smile

(04.02.2024 00:00)megavolt85 писал(а): [ -> ]this game is unplayable, most of the textures are missing and the screen flickers very much, it is simply impossible to play

It means "true bleem!" are still a mystery ?

(04.02.2024 09:54)megavolt85 писал(а): [ -> ]added / добавил:
Looney Tunes Space Race
DMA TA | CDDA | IRQ | loader memory 8cfe8000 | heap 8c004800 | TMU1

Please what do you have change with this patch ?
(04.02.2024 09:54)megavolt85 писал(а): [ -> ]added / добавил:
Looney Tunes Space Race
DMA TA | CDDA | IRQ | loader memory 8cfe8000 | heap 8c004800 | TMU1

Just tested this. The music plays but there are no sound effects. The commentary from the race seems to carry over and skip after exiting a race as well.
yep, with SQ sound effects and CDDA work fine, but game freeze

(04.02.2024 19:12)fafadou писал(а): [ -> ]It means "true bleem!" are still a mystery ?

yep

(04.02.2024 19:12)fafadou писал(а): [ -> ]Please what do you have change with this patch ?

remove 1ST_READ.BIN, FMV.BIN, GINSU.INI, GINXFER.BIN (INFOGRAMES.SFD can be removed too)
rename SPACERACE.BIN to 1ST_READ.BIN
oh damn, I didn't notice that the size of Looney Tunes Space Race is very large, there are a lot of empty files in the image that I need to throw out
(04.02.2024 09:54)megavolt85 писал(а): [ -> ]added / добавил:
Looney Tunes Space Race
DMA TA | CDDA | IRQ | loader memory 8cfe8000 | heap 8c004800 | TMU1

Между этой Looney Tunes Space Race и Looney Tunes Space Race (RGR) есть технические отличия? Почему этот образ TOSEC пришлось Rebuilded?
(05.02.2024 10:29)Elgor4uk писал(а): [ -> ]
(04.02.2024 09:54)megavolt85 писал(а): [ -> ]added / добавил:
Looney Tunes Space Race
DMA TA | CDDA | IRQ | loader memory 8cfe8000 | heap 8c004800 | TMU1

Между этой Looney Tunes Space Race и Looney Tunes Space Race (RGR) есть технические отличия? Почему этот образ TOSEC пришлось Rebuilded?

Чтобы заработала с CDDA.
Эта игра использует GINSU, что не позволяет использовать h100 память внизу и всю верхнюю память. Плюс она использует адрес h4000 для своих целей, хоть и на пару килобайт, но из-за этого разместить загрузчик в нижней памяти можно только по адресу h4800, но в него вмещается только базовый загрузчик у которого нет CDDA.
В пересобранном образе убрана GINSU, из-за чего нет заставок при запуске игры, но появляется возможность использовать верхнюю память для размещения загрузчика и нижнюю память после h4800 для heap, где размещается буфер для CDDA.
Hi megavolt85, do you think you could do a GDI rebuild for the homebrew CaveStory? Having that in GDI with the CDDA intact would be cool.

https://1drv.ms/u/s!AoyapTx04a5j-x5gCYwO...j?e=yg6fng
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