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(04.03.2024 02:37)megavolt85 писал(а): [ -> ]
(04.03.2024 02:11)pcwzrd13 писал(а): [ -> ]Nope, still the same.

shit, need replace another file syscalls.bin, thank @fafadou
/DS/firmware/isoldr/syscalls.bin

Ok thank you Smile


Just for information skies of arcadia still needs DMA sync 16 for running intro until the end, no true DMA. And my game freeze after exit of ingame menu...

EDIT : @yo4yo4 same ssd as you and a freeze during my sega rally PAL run. It was good with the last RC5 version.
(04.03.2024 02:37)megavolt85 писал(а): [ -> ]
(04.03.2024 02:11)pcwzrd13 писал(а): [ -> ]Nope, still the same.

shit, need replace another file syscalls.bin, thank @fafadou
/DS/firmware/isoldr/syscalls.bin

Replaced that file as well but still no luck. The ID hasn't changed. Tested with 0.7 and 0.8 low-level.
(04.03.2024 03:23)pcwzrd13 писал(а): [ -> ]Tested with 0.7 and 0.8 low-level.

Once your DS is loaded, you can open your console and view your Dreamcast ID.
Previously, when starting low-level and rebooting using IGR, in the Dreamcast console the ID was changed to some kind of garbage, now everything is fine
test it in game
That works @megavolt! Thanks! It only seems to work with low-level though. I assume you know that? If you can get it working in non-low-level mode, that would be great. Getting it to work with 0.8 and CDDA is the goal but I need to use 0x8c001100.
SWAT is working on this, now that in low-level this function began to work as expected, there is no doubt that this will be done in the HLE version of the loader
кто знает игры которые не запускаются на DreamShell
who knows games that do not run on DreamShell
There were some reports about sakura taisen. But it looks it's not the boot but ingame, i'm not sure.
I believe you are working on NBA hoobz
I'm thinking about Looney Tunes but i'ven't try it with last dreamshell version, also Ghost blade but for me it's the same issue than sturmwind.
Same thing for all homebrews/bleem! with cdda they have to be converted in to gdi format.
Maybe resident evil 2 @green ranger's version.
If i look the @dragoncity's list, is at all.

Perhaps someone else Can help.
(06.03.2024 05:05)fafadou писал(а): [ -> ]There were some reports about sakura taisen. But it looks it's not the boot but ingame, i'm not sure.

I read that the problem occurs in game, but I'll check

(06.03.2024 05:05)fafadou писал(а): [ -> ]I believe you are working on NBA hoobz

alredy fixed, wait next release

(06.03.2024 05:05)fafadou писал(а): [ -> ]I'm thinking about Looney Tunes but i'ven't try it with last dreamshell version

is boot, problem with CDDA

(06.03.2024 05:05)fafadou писал(а): [ -> ]Maybe resident evil 2 @green ranger's version.

no, resident evil 2 special edition work fine
@megavolt Can't think of any games that don't work at all but it would be cool to see better support for CDI since a lot of homebrew games are only available in CDI format. Most of the ones I've tried won't boot. One recent one I tried was ClassiCube. The game actually does boot to the main menu but I think the Dreamcast resets if you try to actually go into the game.

https://www.classicube.net/download/dreamcast
I fixed NBA Hoopz, but the commentator there is a little cut off, I still don't understand why.
I tried ClassiCube, this issue not about CDI I guess, because it's boot so this CDI reads fine. But something is wrong in the game, it basically doesn’t load any resources from the disс, it doesn’t do anything other than reinitialize the GD drive several times and then going to reboot.
BTW ClassiCube should support SD card: https://github.com/ClassiCube/ClassiCube...0237e8ba38
there is no point in making CDI support, all new games on KOS will still have to be remade
[attachment=1329]
(06.03.2024 07:14)megavolt85 писал(а): [ -> ]there is no point in making CDI support, all new games on KOS will still have to be remade

Apparently this game is using an old version of KOS, since I fixed this in the KOS repository a few months ago: https://github.com/KallistiOS/KallistiOS/pull/375
(02.03.2024 11:34)svk77 писал(а): [ -> ]
(22.02.2024 11:56)yo4yo4 писал(а): [ -> ]Country Europe Broadcast PAL Language French
AND
USA NTSC English
Japan NTSC Japan

Use DMA transfer ON
Emulate async true
Emulate CDDA ON
IRQ hooking ON
Binary OS Auto
BOOT Direct

Loader memory 0x8c001100

Sega Rally 2 v1.000 (1999)(Sega)(PAL)[!]
Sega Rally 2 v1.001 (1999)(Sega)(PAL)[!]

Loader memory 0x8c000100

Sega Rally 2 v1.003 (1999)(Sega)(US)[!]
[GDI] Sega Rally 2 [truncated]

IRQ hooking OFF

Sega Rally 2 v1.04 (1999)(Sega)(JP)(en)[!][HJ120D, HJ121A, HJ121E, HJ122C]
Sega Rally 2 v1.04 (1999)(Sega)(JP)[!][10M3, 10MM1]
Sega Rally 2 v1.04 (1999)(Sega)(JP)[!][11MB1, 11MM1]
Sega Rally 2 v1.04 (1999)(Sega)(JP)[!][13M1]
Sega Rally 2 v1.04 (1999)(Sega)(JP)[!][MT B02, MT B04]
Sega Rally 2 v1.04 (1999)(Sega)(JP)[!][MT B02]

SEGA_RALLY2 JPNDisk Master Ripping
HKT-3030 (VA1 maybe), USA NTSC English, ide hdd.

https://mega.nz/file/PJ5HARTC#w3P2OF0MML...Zkr-i2tuoo
It works normally only in low level mode.
Accordingly, without CDDA. Otherwise ingame hangs.
I tried everything loader memory address from the settings.

https://ia801503.us.archive.org/35/items...003%29.zip
Doesn't start at all.

Could you share the pal/ntsc images that work fine for you?

I can't say for sure, but it depends on the configuration, etc.
How about the address 0x8c004800?
And
IDE pin 1 and GND are connected with a 470pf capacitor (voltage is needed for the reset signal).
1pf capacitor on the power cord (for noise suppression and voltage stabilization).
Because the hardware is inevitably old, there are many units with voltage drop, so it is unstable unless you search for it with a tester or oscilloscope. Even with the same settings, it sometimes starts up after 30 seconds (the reset time of Dreamcast).

Sorry for the delay in responding.
(06.03.2024 11:49)yo4yo4 писал(а): [ -> ]How about the address 0x8c004800?
(02.03.2024 11:34)svk77 писал(а): [ -> ]I tried everything loader memory address from the settings.

(06.03.2024 11:49)yo4yo4 писал(а): [ -> ]IDE pin 1 and GND are connected with a 470pf capacitor (voltage is needed for the reset signal).
My reset signal is not connected at all. I don't think that's the problem. I have already tested many games, only this one freezes. The behavior is the same with an ssd (JM20330 converter), an ide hdd, and a compact flash card.

(06.03.2024 11:49)yo4yo4 писал(а): [ -> ]Sorry for the delay in responding.
Thanks for your reply in private messages. I'll try these images.
SWAT, прокомментируй пожалуйста =)
Что у меня может быть не так с Sega Rally 2?
Консоль европейка, что в России продавалась. Регион выставлен в usa, формат видеовыхода в ntsc. Dreamshell релизный.
За-ви-са-ет, рандомно, когда сразу, когда в конце круга, когда на втором круге, в режиме аркада -> практика (для быстроты проверки). Иногда отвисает через несколько секунд, но в итоге зависает намертво.
В low level режиме, и при отключённой эмуляции cdda НЕ зависает.
Образов мне тут надавали (мог бы в принципе и сам взять на archive.org) разных - и пал и нтсц. Заодно выяснил что нужно запускать обязательно оптимизированный gdi (я то понял из форума что желательно, а не обязательно), и запустил то про что выше писал что не запускается.
Так вот везде виснет од-но-хрен-ствен-но =)
Для быстроты тестил на cf карте (теперь правильная, но на ide hdd и на sata ssd всё то же самое). Линию ресет даже восстановил (за каким хреном непонятно, но для чистоты эксперимента), но для sata конвертера отрывал опять.
So far, Rally 2 is playing in "GD play".
Thank you for putting in an app like "GD play" as there are some PAL games available in my country.

Thank you very much.

And "dream eye" is fun too, but it has a little bit of block noise, maybe it is picking up some kind of noise...
Same thing than @svk77, random freeze on sega rally 2 are back.
I had a freeze with skies of arcadia too.
(06.03.2024 07:14)megavolt85 писал(а): [ -> ]there is no point in making CDI support, all new games on KOS will still have to be remade

Thanks for the GDI! Didn't want to ask you to make one since the game is still in active development but as long as it wasn't too much work. Smile

(06.03.2024 06:47)SWAT писал(а): [ -> ]BTW ClassiCube should support SD card: https://github.com/ClassiCube/ClassiCube...0237e8ba38

I think that's for downloading custom textures / objects for servers. Cool use for it.
(06.03.2024 13:05)svk77 писал(а): [ -> ]
(06.03.2024 11:49)yo4yo4 писал(а): [ -> ]How about the address 0x8c004800?
(02.03.2024 11:34)svk77 писал(а): [ -> ]I tried everything loader memory address from the settings.

(06.03.2024 11:49)yo4yo4 писал(а): [ -> ]IDE pin 1 and GND are connected with a 470pf capacitor (voltage is needed for the reset signal).
My reset signal is not connected at all. I don't think that's the problem. I have already tested many games, only this one freezes. The behavior is the same with an ssd (JM20330 converter), an ide hdd, and a compact flash card.

(06.03.2024 11:49)yo4yo4 писал(а): [ -> ]Sorry for the delay in responding.
Thanks for your reply in private messages. I'll try these images.
At first, it's just my environment, but I tried a lot of things.
Region eur PAL fr
ROM image US PAL
Frequency 50Hz
SSD 840 EVO 120GB
Adapter jm20330 limit 137GB 48LBA ATA1.0a ATA133
5V changed to free land on GDPCB due to frequent voltage drop when supplied from 12V to regulator conversion.
Everything else crashed.
When I go to read CDDA, it freezes. When I try it with SSD, the error recovery of the improvement item works, but after the sound like at the time of construction is heard like when the IRQ of the Japanese version is turned off, the background music is not heard, but it doesn't freeze. I think the IRQ hooking is not working, but I don't know.
I've left it for a day and it doesn't freeze at all, so I'm shutting it down.

Thank you for all your help.
(07.03.2024 07:39)yo4yo4 писал(а): [ -> ]Region eur PAL
ROM image US PAL
Frequency 50Hz
I tried this too. And I don’t think the rest matters, for me it’s true.
What is definitely different between you and me is the revision of the motherboard, and probably (maybe) the bios version. I'm using from the dreamshell release, boot_loader_devkit.bios

Меня в принципе всё устраивает даже как есть сейчас (потеря в некоторых играх cdda не самая большая проблема для меня). Для "полного счастья" не хватает (лично мне), только сборки оригинального ломаного bleemcast c gran turismo 2, что бы не с дисков запускать (через gd play в дримшелл это не работает, только с диска с ритейловым биос). Вот только много сборок получится, если кто-то возьмётся сделать - три версии игры (eu, us, jap), в каждой по два диска, плюс ещё разные версии были usa.
В принципе согласен просто на usa последних ревизий Rolleyes
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