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DreamShell v4.0.4 Release - Версия для печати +- DC-SWAT Forum (http://www.dc-swat.ru/forum) +-- Форум: DreamShell (/forum-3.html) +--- Форум: General Discussion (/forum-27.html) +--- Тема: DreamShell v4.0.4 Release (/thread-4297.html) |
RE: DreamShell v4.0.4 Release - Elgor4uk - 26.07.2026 20:15 Holy BIOS заработал, нужно было через VGA загружаться. А вот Devkit_NoGDrom не работает ни VA0 ни VA1, хотя GDrom диск крутит с черным экраном и без звука. RE: DreamShell v4.0.4 Release - SWAT - 26.07.2026 20:28 (26.07.2026 19:45)pcwzrd13 писал(а):(26.07.2026 19:33)SWAT писал(а):(26.07.2026 19:25)Elgor4uk писал(а):(26.07.2026 18:45)SWAT писал(а): Попробуй еще раз с сегодняшним фиксом. Я прошил и retail_widescreen и hollysh - оба прошились и работают на дримкасте VA1. No, bootloader-retail has better compatibility than HollySH. It's very interesting how the core affects the launch of games for you... RE: DreamShell v4.0.4 Release - SWAT - 26.07.2026 20:31 (26.07.2026 20:15)Elgor4uk писал(а): Holy BIOS заработал, нужно было через VGA загружаться. А вот Devkit_NoGDrom не работает ни VA0 ни VA1, хотя GDrom диск крутит с черным экраном и без звука. Я прям все-все вариации не пробовал, их довольно много сейчас. Плюс я переделал механизм их сборки, теперь фичи патчатся в 2 версии биоса (retail/devkit), а не для каждой фичи хранится в репозитории отдельный файл. RE: DreamShell v4.0.4 Release - Elgor4uk - 26.07.2026 21:29 (26.07.2026 20:31)SWAT писал(а): Я прям все-все вариации не пробовал, их довольно много сейчас. Плюс я переделал механизм их сборки, теперь фичи патчатся в 2 версии биоса (retail/devkit), а не для каждой фичи хранится в репозитории отдельный файл. Я протестировал Devkit_NoGDrom + Devkit_NoGDrom_Wildscreen + Retail_NoGDrom_Wildscreen = они с чёрным экраном. RE: DreamShell v4.0.4 Release - SWAT - 26.07.2026 21:35 (26.07.2026 21:29)Elgor4uk писал(а):(26.07.2026 20:31)SWAT писал(а): Я прям все-все вариации не пробовал, их довольно много сейчас. Плюс я переделал механизм их сборки, теперь фичи патчатся в 2 версии биоса (retail/devkit), а не для каждой фичи хранится в репозитории отдельный файл. Хмм nogdrom патч плохой что-ли, попробуй другие если есть возможность. Edit: да nogdrom биосы не работают, разбираюсь... RE: DreamShell v4.0.4 Release - SWAT - 27.07.2026 09:34 I rolled back some more similar changes as before in KallistiOS to get even more stable and made a couple of fixes to DreamShell itself. Fixed nogdrom BIOS firmware for Dreamcast and booting from old bootloader. Re-download release to get it. I hope this is the last fixes for this release. Thanks all for testing and reports! https://github.com/DC-SWAT/DreamShell/releases/tag/v4.0.4.Release RE: DreamShell v4.0.4 Release - Elgor4uk - 27.07.2026 12:48 Если прошить BIOS с пометкой Wildscreen, он будет поддерживать только широкоформатные экраны и пропатченные игры? Или 4х3 тоже поддерживаются? RE: DreamShell v4.0.4 Release - SWAT - 27.07.2026 16:01 Another issue found in KallistiOS, CD-ROM streams are broken, I've disabled it since for DreamShell it's not matter in general. Re-download release if you want using CD. RE: DreamShell v4.0.4 Release - SWAT - 27.07.2026 16:01 (27.07.2026 12:48)Elgor4uk писал(а): Если прошить BIOS с пометкой Wildscreen, он будет поддерживать только широкоформатные экраны и пропатченные игры? Или 4х3 тоже поддерживаются? Это только для стартовой анимации, на игры это никак не влияет. Для них нужны патчи и они не универсальные к сожалению. RE: DreamShell v4.0.4 Release - Elgor4uk - 29.07.2026 00:39 1. Здравствуй, SWAT. Добавь пожалуйста пресеты в ром диск из этого сообщения http://www.dc-swat.ru/forum/thread-4214-post-46523.html#pid46523 2. У загрузчика 0.8.4 как у 0.8.3 сохранилась проблема с запуском некоторых Homebrew игр, например Battletoads. RE: DreamShell v4.0.4 Release - SWAT - 29.07.2026 07:03 (29.07.2026 00:39)Elgor4uk писал(а): 1. Здравствуй, SWAT. Добавь пожалуйста пресеты в ром диск из этого сообщения 1. OK. 2. Где скачать? Интересно даже, как это homebrew и не запускается. RE: DreamShell v4.0.4 Release - Elgor4uk - 29.07.2026 19:35 (29.07.2026 07:03)SWAT писал(а): 2. Где скачать? Интересно даже, как это homebrew и не запускается. -- Из сообщения Megavolt, почти весь раздел Homebrew http://www.dc-swat.ru/forum/thread-4060-post-44075.html#pid44075 -- Работают Homebrew, например NeoGEO, которые собраны из образа CDItoGDI программой DC_IMG_Tool~1. RE: DreamShell v4.0.4 Release - SWAT - 30.07.2026 15:01 Bonus update for 4.0.4 release. - Full FlashRom writing support on Dreamcast. You can configure the internet connection even if the loader uses memory is lower 8c004000. - Full FlashRom emulation on NAOMI, including writing to the used dump file. Now you can setup internet connection for Dreamcast online games. - Improved games compatibility and updated builtin presets pack. - Improved IDE init for HollySH. Now SD card can be used without IDE device. https://github.com/DC-SWAT/DreamShell/releases/tag/v4.0.4.Release RE: DreamShell v4.0.4 Release - SWAT - 30.07.2026 15:02 (29.07.2026 19:35)Elgor4uk писал(а):(29.07.2026 07:03)SWAT писал(а): 2. Где скачать? Интересно даже, как это homebrew и не запускается. Работу этих образов я исправил и пресеты обновил. (26.07.2026 19:45)pcwzrd13 писал(а): I did test NBA 2K2 and NFL 2K2 with default settings and 8с004000 and now they boot fine. I guess the correct settings changed from the last release. I still can't boot Ooga Booga or Floigan Bros. though. I tried with two different CF cards (Transcend and SanDisk) but they don't work on either. Tested both low-level and 8с004800 without low-level. I also tried the ide.bin from both 4.0.2 and 4.0.3 and they still don't boot. Reverting DreamShell back to 4.0.3, they boot fine. Try latest update. Now I can boot even Ooga Booga and NHL2k2 without low-level. Also added presets for PSOv2, Planetweb 3, XDP, etc.. This is the best iso loader for me right now. RE: DreamShell v4.0.4 Release - pcwzrd13 - 30.07.2026 18:20 (30.07.2026 15:02)SWAT писал(а):(26.07.2026 19:45)pcwzrd13 писал(а): I did test NBA 2K2 and NFL 2K2 with default settings and 8с004000 and now they boot fine. I guess the correct settings changed from the last release. I still can't boot Ooga Booga or Floigan Bros. though. I tried with two different CF cards (Transcend and SanDisk) but they don't work on either. Tested both low-level and 8с004800 without low-level. I also tried the ide.bin from both 4.0.2 and 4.0.3 and they still don't boot. Reverting DreamShell back to 4.0.3, they boot fine. Everything works for me now except for Ooga Booga. But I found something very interesting. If I use the ide.bin from 4.0.4 from within DS 4.0.3, it boots fine. So apparently the issue is with the core and not with the loader. Edit: Also, any idea why I get this debug info when I boot Pro Yakyu Team de Asobou NET? This happens on 4.0.3 as well but only the numbers on the top-right. The info on the left isn't there in 4.0.3.
RE: DreamShell v4.0.4 Release - SWAT - 30.07.2026 19:42 (30.07.2026 18:20)pcwzrd13 писал(а):(30.07.2026 15:02)SWAT писал(а):(26.07.2026 19:45)pcwzrd13 писал(а): I did test NBA 2K2 and NFL 2K2 with default settings and 8с004000 and now they boot fine. I guess the correct settings changed from the last release. I still can't boot Ooga Booga or Floigan Bros. though. I tried with two different CF cards (Transcend and SanDisk) but they don't work on either. Tested both low-level and 8с004800 without low-level. I also tried the ide.bin from both 4.0.2 and 4.0.3 and they still don't boot. Reverting DreamShell back to 4.0.3, they boot fine. This is a very strange dependency. In this case, it probably makes sense to launch from IP.BIN, but with this game, that's probably impossible on a 16 MB Dreamcast. It runs fine for me on a Japanese Dreamcast... (30.07.2026 18:20)pcwzrd13 писал(а): Edit: Also, any idea why I get this debug info when I boot Pro Yakyu Team de Asobou NET? This happens on 4.0.3 as well but only the numbers on the top-right. The info on the left isn't there in 4.0.3. I guess the game just look in low memory something (debug tool?). Try high memory for the loader or just shift a bit in low. RE: DreamShell v4.0.4 Release - pcwzrd13 - 30.07.2026 20:07 (30.07.2026 19:42)SWAT писал(а):(30.07.2026 18:20)pcwzrd13 писал(а):(30.07.2026 15:02)SWAT писал(а):(26.07.2026 19:45)pcwzrd13 писал(а): I did test NBA 2K2 and NFL 2K2 with default settings and 8с004000 and now they boot fine. I guess the correct settings changed from the last release. I still can't boot Ooga Booga or Floigan Bros. though. I tried with two different CF cards (Transcend and SanDisk) but they don't work on either. Tested both low-level and 8с004800 without low-level. I also tried the ide.bin from both 4.0.2 and 4.0.3 and they still don't boot. Reverting DreamShell back to 4.0.3, they boot fine. Yeah it's very strange that it works for you but not me. I'm using a US DC but I wouldn't think the region of the DC would make a difference. (30.07.2026 19:42)SWAT писал(а):(30.07.2026 18:20)pcwzrd13 писал(а): Edit: Also, any idea why I get this debug info when I boot Pro Yakyu Team de Asobou NET? This happens on 4.0.3 as well but only the numbers on the top-right. The info on the left isn't there in 4.0.3. I tried a few different ones, both high and low, but the debug info still shows up. RE: DreamShell v4.0.4 Release - pcwzrd13 - 09.08.2026 19:35 Yesterday I discovered a really strange glitch when playing Phantasy Star Online v.2 via DreamShell (see the video below). When playing the Famitsu Maximum Attack v2 quest, you end up stuck in a room after warping to the next area. This only happens when playing on Ultimate difficulty. On Normal - Very Hard, this doesn't occur. I should note that this isn't specific to the new version of DreamShell. It happens on older versions too. I haven't tried changing any settings, so maybe there's a way to fix this. https://www.youtube.com/live/DtuFKbKnRI4?t=2020s RE: DreamShell v4.0.4 Release - SWAT - 09.08.2026 20:32 (09.08.2026 19:35)pcwzrd13 писал(а): Yesterday I discovered a really strange glitch when playing Phantasy Star Online v.2 via DreamShell (see the video below). When playing the Famitsu Maximum Attack v2 quest, you end up stuck in a room after warping to the next area. This only happens when playing on Ultimate difficulty. On Normal - Very Hard, this doesn't occur. Doesn't this happen with a disc or gdemu? No ideas yet. RE: DreamShell v4.0.4 Release - pcwzrd13 - 09.08.2026 20:51 (09.08.2026 20:32)SWAT писал(а): Doesn't this happen with a disc or gdemu? No ideas yet. The glitch doesn't happen with a disc. I don't have a GDEMU to test. |