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ISO Loader 0.8.x Beta + preview of DreamShell v4.0 RC 5
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CrisMod Не на форуме
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Сообщение: #666
RE: ISO Loader 0.8.x Beta + preview of DreamShell v4.0 RC 5
(17.10.2023 15:56)SWAT писал(а):  New build: https://github.com/DC-SWAT/DreamShell/re...0.0RC5-T29
Just need to check that nothing is broken and that it worked as before.

- New optimized algorithm for separating PCM channels (2x faster).
- New optimized algorithm for SQ mode with separating PCM channels in one process (also saves half of RAM for CDDA buffer).
- Updated KallistiOS to latest.

Now memory usage for CDDA looks like this:
- No IRQ and AICA DMA: 32KB CPU RAM and 32KB SPU RAM.
- No IRQ and SQ: 16KB CPU RAM and 32KB SPU RAM.
- IRQ and AICA DMA: 16KB CPU RAM and 16KB SPU RAM.
- IRQ and SQ: 8KB CPU RAM and 16KB SPU RAM.

For better perfomance should use DMA for both IDE and AICA SPU RAM. Because SQ as a PIO mode wastes CPU time.
But for some games we need to use SQ. And now SQ mode not only wastes CPU time, but also saves memory.
I came close to adding CDDA support to low-level mode. The new PCM splitting algorithm with SQ can be combined with PIO reading and completely eliminate the buffer in the CPU RAM. This will not be very optimal in terms of performance and will not work everywhere, but the main thing is that it will help games such as Looney Tunes.
But to do this, I really still need to fit the CDDA emulation code into the remaining approx 4 kilobytes in low-level mode. I'll leave this challenge for later Smile)

@CrisMod
Looney Tunes works only from 8c004800 address with loader without CDDA.
For this game no free memory for CDDA emulation at all.
At least for current version of the loader.

Thank for another interesting update SWAT!!!!

Currently, I'm in the process of testing nearly 600 titles, and so far, I've managed to discover the working settings for all of them. However, this MFK Looney Tunes game Smile has really left me puzzled. I'll need to give it a shot with your latest updates to see if I can crack it. And the video proof that this title it's working with Dreamshell I cannot see around (as sometimes you can see with other titles), I can see yes some settings and someone that remotely mentioned that it works on Dreamshell RC3.0, but no proof video around, so I will chek more deep about this title.... And your suggestion about the 8c004800 address with loader without CDDA it's completely correct suggestions (thanks for it) and plus I add that this title it needs to be in Boot Mode: IP.BIN..

In the future, I plan to share all my working settings for IDE/SATA with Dreamshell. This way, we can have a variety of settings to contribute to the community and be part of the already excellent work by 'pcwzrd13' and 'dragoncity' in compiling a comprehensive list of working games.
(Последний раз сообщение было отредактировано 20.10.2023 в 10:06, отредактировал пользователь CrisMod.)
20.10.2023 06:02
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RE: ISO Loader 0.8.x Beta + preview of DreamShell v4.0 RC 5 - CrisMod - 20.10.2023 06:02

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