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ISO Loader 0.8.x Beta + preview of DreamShell v4.0 RC 5
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SWAT Не на форуме
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Сообщение: #790
RE: ISO Loader 0.8.x Beta + preview of DreamShell v4.0 RC 5
Important notice about VMU emulation with 1800 blocks and shared VMU dump.
Some games can damage FAT in VMU dump and after this other games will not work too.

Also CDDA loader now exceeds the size of 32 KB and this threatens that it will not work higher than 0x8c001100.
Or that means 0x8c004000 is unavailable for this loader. Are there any cases where we needed this?
Only regular loader can be placed at 0x8c004000 and 0x8c004800.

(08.12.2023 17:38)pcwzrd13 писал(а):  @SWAT I think you accidently left some ISO's in the DS folder.

Yeah, sorry about that, I re-uploaded it.

(08.12.2023 17:38)pcwzrd13 писал(а):  ChuChu Rocket! - No
Dreamstudio - No - Sad about this one :-(
Jet Grind Radio - No
F355 Challenge - Interesting results. Shows VMU and saves but only shows 250 blocks.
Metropolis Street Racer - No
Phantasy Star Online v.2 - No

Also tried Visual Park (Dreameye camera software) but I can't get it to boot at all with 0.8. Boots fine with older loaders though.

MSR? This game work only low-level, so no any features here.
No - means what? No free blocks, freezes or something?

(08.12.2023 20:21)fafadou писал(а):  Oh Yes !!! Smile
so now be careful to select low level for wince games without cdda.

I'll try it in few hours.

For low-level mode nothing changed.

(09.12.2023 05:34)fafadou писал(а):  If I understand well, you worked on data transfert in game and cdda, it's why I noticed nothing different about the games boot :

Yeah, I nothing says about data transfer from IDE and games boot fixes Smile Because no these changes in this build.
But nevertheless, I am working on this, I did some refactoring, but it still works worse and I doesn't use these changes in this build.
There are already enough changes here that need to be tested. Changed build types is important and I don’t want to mix it with others, so as not to complicate it.

(09.12.2023 05:34)fafadou писал(а):  soldier of fortune : still very slow with cdda and network pop up screen wire.

Change the TMU.

(09.12.2023 05:34)fafadou писал(а):  Unreal tournament : now run with true dma, no irq and SQ tmu1 for cdda
millenium soldier expendables : true dma, dma TMU1, with older version works better with tmu2

Hmm I've got different results. Expecially with IDE DMA for me it's vice versa.

(08.12.2023 20:49)pcwzrd13 писал(а):  - Expendable now works with DMA & TMU1 with no stutters! IRQ must be disabled

OK, IRQ is important here, thanks! This is can be a clue!
IRQ can broke only data transfers, for CDDA it's working fine. If use PIO for data in this game, then can be used IRQ. If no IRQ are used then heap placed in high memory so it may be affected to game.

[Изображение: barbers.png]
(Последний раз сообщение было отредактировано 09.12.2023 в 07:58, отредактировал пользователь SWAT.)
09.12.2023 06:37
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RE: ISO Loader 0.8.x Beta + preview of DreamShell v4.0 RC 5 - SWAT - 09.12.2023 06:37

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